Saint Petersburg (or Sankt Petersburg in German) is a well-made success story above all. The game is based on what has made Alhambra, San Juan or other similar games successful: each player plays on their own with few interactions and neat components. Saint Petersburg - a tactical game for Russian building magnates, If you want to get anywhere in Saint Petersberg, you need to start with workers. Their efforts bring in money you can spend on buildings., Purchase the cards that will increase your fortune and and allow you to score the most points., For 2 - 5 players, Play time: 60 minutes. Statistics are updated at the end of the game. Petersburg previous match was against Lada Togliatti in VHL, match ended with result 7 - 1 (Dinamo St. Petersburg won the match). Petersburg fixtures tab is showing last 100 Hockey matches with statistics and win/lose icons. There are also all Dinamo St. Petersburg scheduled.
PC Version of the boardgame 'SaintPetersburg' V1.50
implemented by Günther Rosenbaum
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PC Version Sankt Petersburg: Update to version 1.50 !!
It took a few month until I could offer this update. Here it is with these changes andenhancements:
- some small bug fixes
- you can play 3 variants
- improved AI for 2 player games
- support of Sankt Petersburg puzzles
- other small changs and improvements
![Sankt Sankt](/uploads/1/1/6/8/116817605/450639759.jpg)
Details about the new features can be found in the readme.txt file.
Download and Installation
Use the installation program if possible. It should work with Windows 32-bit versions. Alternatively, you can use the ZIP archiveif the installation program does not work for you or if you are using a 64-bit Windows version. In this case, please unzip all files (withsubdirectory structure) into a folder of your choice.
Use the installation program if possible. It should work with Windows 32-bit versions. Alternatively, you can use the ZIP archiveif the installation program does not work for you or if you are using a 64-bit Windows version. In this case, please unzip all files (withsubdirectory structure) into a folder of your choice.
Important: if you are using any of the languagepacks you MUST download and install it again after re-installing the game!
Program Development:
This program has been developed during the last two to three months. Our Westpark Gamersgroup's excitement about the boardgame 'Saint Petersburg' by BerndBrunnhofer (Hans im Glück) triggered many comprehensive discussions and articles about good or even betterstrategies.
This program has been developed during the last two to three months. Our Westpark Gamersgroup's excitement about the boardgame 'Saint Petersburg' by BerndBrunnhofer (Hans im Glück) triggered many comprehensive discussions and articles about good or even betterstrategies.
Because I, too, had a few ideas and thought that they could be transposed intosoftware with a reasonable effort, I started this project!
Together with implementing the computer opponents' AI and an acceptable userinterface I developed the idea of being able to simulate different strategies in order toobserve their impact and success.
I had many interesting strategy discussions specifically with Walter (Sorger) but alsowith our other strategists Aaron, Hans, Moritz, Peter...
By far not all of the insights gathered have been implemented in the program - thatwould require considerably more time - and furthermore one can have a lot of theoreticaldiscussions but implementing these in bits and bytes quickly takes you back to the harshgrounds of feasibility. Besides: the AI is supposed to be not too strong so that one isstill able to have the occasional feeling of success when playing against it.
If you trace the game of the computer opponents you will soon discover a lot ofweaknesses and inconsistencies. Therefore it may be questionable if the implementation isa challenge for a die-hard Saint Petersburg strategist, but this is something you shouldtry out by yourself. Please post your experiences here!
Now a final stroke has been drawn with version 1.0 of the implementation - especiallybecause my vacation will start soon and the public release would drag on evenfurther.
On June 6, 2004 the first line of code was written (I am not a soccer fan!) - in midJuly we tested the first prototypes and end of August version 1.0 is available fordownload. And I have time to do other things!
If you report major, reproducible bugs they will be fixed at short notice. If I amstill interested in the game and you provide some ideas I might even implement improvedstrategies for the computer AI - let's wait and see!
Runtime Environment:
This program is a 32bit Windows implementation; it should run on all Windows versionssince Windows95. I was not able to test all Windows versions and service packs - pleasereport any problems you may have (there is a small problem with W2k - see thereadme.txt).
This program is a 32bit Windows implementation; it should run on all Windows versionssince Windows95. I was not able to test all Windows versions and service packs - pleasereport any problems you may have (there is a small problem with W2k - see thereadme.txt).
The program has been developed under Windows XP with a screen resolution of 1152x864 -this is the best resolution for the game but it is also possible to play at differentresolutions.
For smaller resolutions an automatic adjustment is made when the program is executedthe first time. Should this not be satisfactory you can change the resolution using'Optionen' 'Skalierung Hauptformular' which results in an adjustmentrelativ to the 1152 resolution. Afterwards, please restart the program! Notice that atresolutions of 800x600 or less the screen layout becomes rather poor...
Language Packs: |
Language Packs:
We are providing Saint Petersburg PC with different language packs. In order to get thedesired version for buttons, menues,and other in-game text you need to download therespective language file. Just unzip it into the game's install directory. Maybesomeone out there is willing to translate this resource file into other languages? And ifanyone would like to help us translating the help files into English we are happy toprovide the resource files for that. Rules for the boardgame in various languages can befound on Boardgamegeek.
We are providing Saint Petersburg PC with different language packs. In order to get thedesired version for buttons, menues,and other in-game text you need to download therespective language file. Just unzip it into the game's install directory. Maybesomeone out there is willing to translate this resource file into other languages? And ifanyone would like to help us translating the help files into English we are happy toprovide the resource files for that. Rules for the boardgame in various languages can befound on Boardgamegeek.
Sankt Petersburg Hotel
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Sankt Petersburg Computer Games
©2004, Günther Rosenbaum